Why did BIONICLE G2 Fail?

Hey readers. Today i'm talking about Bionicle generation 2 and why it failed. So in 2010 the first generation of Bionicle ended, leaving many stories unsolved. Then Hero Factory began and ended in 2014. Then in 2015, Bionicle G2 came out, but it was rebooted. The original Toa were introduced, along with the Protectors of their respective elements. Makuta was also there, but Mata Nui was replaced with Okoto and Ekimu the Mask Maker. And don't forget the Lord of Skull Spiders. Then in summer 2015 the skeleton villians came out. Then in 2016, the Toa were upgraded, and featured their 2002 Nuva symbols on their masks and armor. The Elemental creatures were introduced, along with Umarak the hunter and the mask of CONTROL! The summer gave us the Beasts and Umarak the DESTROYER! There was Netflix episodes of Bionicle the journey to one, which was a huge flip flop failure. Then that was when Lego decided to CANCEL Bionicle G2. ' The question is, WHY? ' Well, many old fans didn't like that the fact that the new Bionicle story was simplistic and not very filled with lore and adventure like the G1 Bionicle did. This is because Bionicle G2 wanted to appeal to a younger audience, but I think Lego totally butchered it. I mean, there's not that much characters! Not to mention the fact that they are quite pricey. Now to the meat. So even though Bionicle G2 was getting decent sales, they didn't really appeal to kids. They don't really know about the franchise, and they like getting sets like Ninjago and Star Wars because, well, those themes are just more popular and lasted longer than Bionicle did. So mostly the M.O.C. Makers were buying Bionicle for their M.O.C.S. And most of all, was the ''' PRICE. '''Dun dun dun. The sets were between $10-$35 and they are quite more expensive and more collectively expensive to collect. This, I think, is why Bionicle G2 failed.